Differentiates by: Interest, Readiness, Process, Product
Video games are beginning to be recognized for their potential in education, more each year. One such video game that has shown promise is the Quest Atlantis multiuser virtual environment, aimed at Middle and Secondary students. This online game allows teachers (users) to add educational game units/worlds for […]
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iPods have been shown to have many robust capabilities to aid students in the classroom. While there are many possible areas for iPods to impact instruction, recent studies have shown promise for the iPod’s ability to help English language learners, or ELL, students improve their performance. Not only is […]
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The opportunities presented by blogs for differentiating instruction is abundant. Blogs, short for “web logs,” are websites that can be used for anything from personal logbooks, to journals, to topic discussion forums. Blogs have become easy to develop and use and feature a dynamic grouping of tools […]
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GoKnow is a mobile learning system that allows students to use multiple education applications, or “apps,” that can only be found on a mobile device, like a SmartPhone. GoKnow software has multiple applications that perform all sorts of tasks, from Doodle Pads, Voice Notes, Notepads, or […]
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ASSISTments is an intelligent tutoring and assessment tool that teachers in any area can employ for their classes. It was developed by professors at Worcester Polytechnic Institute and Carnegie Melon. According to studies (see Research), this tool can be a great alternative to paper and pencil homework, in […]
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Ignite!Learning is computer software that provides supplemental multimedia content for subjects in Middle to High School grades. It employs different forms of media (video, audio, animation, etc.) that match students learning styles according to a wide assortment of assessments done by the Ignite!Learning software. It provides over 3000 […]
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About: Kurzweil 3000 is software for the computer that serves not only as a text reader, but has many other tools to help differentiate for struggling and mainstream students. Tools such as text customization, pop up dictionary and thesaurus (with bilingual support), visual and picture hints/representations, vocabulary aids and […]
Read More →Differentiates by: Interest, Profile, Readiness, Content, Process, Product
If you’re looking for robust technology use to go along with your class projects or as the backbone of your Problem-based learning activities, this is ideal. Digital Backpacks are explained as mobile technologies in a backpack that include software, hardware, and instructional support for PBL or other […]
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